GameLift / Paginator / ListFleetDeployments
ListFleetDeployments#
- class GameLift.Paginator.ListFleetDeployments#
paginator = client.get_paginator('list_fleet_deployments')
- paginate(**kwargs)#
Creates an iterator that will paginate through responses from
GameLift.Client.list_fleet_deployments()
.See also: AWS API Documentation
Request Syntax
response_iterator = paginator.paginate( FleetId='string', PaginationConfig={ 'MaxItems': 123, 'PageSize': 123, 'StartingToken': 'string' } )
- Parameters:
FleetId (string) – A unique identifier for the container fleet. You can use either the fleet ID or ARN value.
PaginationConfig (dict) –
A dictionary that provides parameters to control pagination.
MaxItems (integer) –
The total number of items to return. If the total number of items available is more than the value specified in max-items then a
NextToken
will be provided in the output that you can use to resume pagination.PageSize (integer) –
The size of each page.
StartingToken (string) –
A token to specify where to start paginating. This is the
NextToken
from a previous response.
- Return type:
dict
- Returns:
Response Syntax
{ 'FleetDeployments': [ { 'DeploymentId': 'string', 'FleetId': 'string', 'GameServerBinaryArn': 'string', 'RollbackGameServerBinaryArn': 'string', 'PerInstanceBinaryArn': 'string', 'RollbackPerInstanceBinaryArn': 'string', 'DeploymentStatus': 'IN_PROGRESS'|'IMPAIRED'|'COMPLETE'|'ROLLBACK_IN_PROGRESS'|'ROLLBACK_COMPLETE'|'CANCELLED'|'PENDING', 'DeploymentConfiguration': { 'ProtectionStrategy': 'WITH_PROTECTION'|'IGNORE_PROTECTION', 'MinimumHealthyPercentage': 123, 'ImpairmentStrategy': 'MAINTAIN'|'ROLLBACK' }, 'CreationTime': datetime(2015, 1, 1) }, ], }
Response Structure
(dict) –
FleetDeployments (list) –
The requested deployment information.
(dict) –
Describes a container fleet deployment with updates to the fleet.
DeploymentId (string) –
A unique identifier for the deployment.
FleetId (string) –
A unique identifier for the container fleet.
GameServerBinaryArn (string) –
The unique identifier for the version of the game server container group definition that is being deployed.
RollbackGameServerBinaryArn (string) –
The unique identifier for the version of the game server container group definition to roll back to if deployment fails. Amazon GameLift sets this property to the container group definition version that the fleet used when it was last active.
PerInstanceBinaryArn (string) –
The unique identifier for the version of the per-instance container group definition that is being deployed.
RollbackPerInstanceBinaryArn (string) –
The unique identifier for the version of the per-instance container group definition to roll back to if deployment fails. Amazon GameLift sets this property to the container group definition version that the fleet used when it was last active.
DeploymentStatus (string) –
The status of fleet deployment activity in the location.
IN_PROGRESS
– The deployment is in progress.IMPAIRED
– The deployment failed and the fleet has some impaired containers.COMPLETE
– The deployment has completed successfully.ROLLBACK_IN_PROGRESS
– The deployment failed and rollback has been initiated.ROLLBACK_IN_COMPLETE
– The deployment failed and rollback has been completed.CANCELLED
– The deployment was cancelled.
DeploymentConfiguration (dict) –
Instructions for how to deploy updates to a container fleet and what actions to take if the deployment fails.
ProtectionStrategy (string) –
Determines how fleet deployment activity affects active game sessions on the fleet. With protection, a deployment honors game session protection, and delays actions that would interrupt a protected active game session until the game session ends. Without protection, deployment activity can shut down all running tasks, including active game sessions, regardless of game session protection.
MinimumHealthyPercentage (integer) –
Sets a minimum level of healthy tasks to maintain during deployment activity.
ImpairmentStrategy (string) –
Determines what actions to take if a deployment fails. If the fleet is multi-location, this strategy applies across all fleet locations. With a rollback strategy, updated fleet instances are rolled back to the last successful deployment. Alternatively, you can maintain a few impaired containers for the purpose of debugging, while all other tasks return to the last successful deployment.
CreationTime (datetime) –
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example
"1469498468.057"
).